minetest.register_node("testmesh:alpha", {
        description = "testmesh:alpha",
        drawtype = "mesh",
        mesh = "cubeslope.obj",
	use_texture_alpha = true,
        tiles = {"testmesh_alpha.png",},
        walkable = false,
        climbable = true,
        sunlight_propagates = true,
        paramtype = "light",
        groups = {cracky=3},
})

minetest.log("action", "[mod] [testmesh] successfully loaded!")
